This is where most applications of NLP struggle, and not just chatbots. Any system or application that relies upon a machine’s ability to parse human speech is likely to struggle with the complexities inherent in elements of speech such as metaphors and similes. Despite these considerable limitations, chatbots are becoming increasingly sophisticated, responsive, and more “natural.”
Chat bot, chatbot or chatterbot, can be found on screens and in the virtual worlds, but also in the real world, for example holographically projected or as physical talking and responding puppet, toy or robot. Often, chat bot appears online and in instant messenger programs such as Windows Live Messenger, AOL Instant Messenger or Google Talk, where a chat bot is part of the buddy, contact or follow list of the human user. Chat bot appears on many other platforms as well, such as social networks (e.g. Facebook), virtual worlds (e.g. Second Life) or mobile devices (e.g. iPhone).
There are several defined conversational branches that the bots can take depending on what the user enters, but the primary goal of the app is to sell comic books and movie tickets. As a result, the conversations users can have with Star-Lord might feel a little forced. One aspect of the experience the app gets right, however, is the fact that the conversations users can have with the bot are interspersed with gorgeous, full-color artwork from Marvel’s comics.
Since 2016 when Facebook allows businesses to deliver automated customer support, e-commerce guidance, content and interactive experiences through chatbots, a large variety of chatbots for Facebook Messenger platform were developed. In 2016, Russia-based Tochka Bank launched the world's first Facebook bot for a range of financial services, in particularly including a possibility of making payments.  In July 2016, Barclays Africa also launched a Facebook chatbot, making it the first bank to do so in Africa. 
Several studies accomplished by analytics agencies such as Juniper or Gartner  report significant reduction of cost of customer services, leading to billions of dollars of economy in the next 10 years. Gartner predicts an integration by 2020 of chatbots in at least 85% of all client's applications to customer service. Juniper's study announces an impressive amount of $8 billion retained annually by 2022 due to the use of chatbots.
A representative example of a chat bot is A.L.I.C.E., brought to artificial life in 1995 by Richard Wallace. The A.L.I.C.E. bot participated in numerous competitions related to natural language processing evaluation and obtained many honors and awards, and it is also worth mentioning that this chat bot won the Loebner Prize contest at least three times, it was also part of the top 10 at Chatterbox competition, and won the best character/personality chat bot contest.
Please check out our main directory with 1376 live chatbot examples (an overview as maintained by developers themselves), our vendor listing with 256 chatbot companies and chatbot news section with already more than 370 articles! Our research tab contains lots of papers on chatbots, 1,166 journals on chatbots and 390 books on chatbots. This research section also shows which universities are active in the chatbot field, indicates which publishers are publishing journals on humanlike conversational AI and informs about academic events on chatbots. Also, check out our dedicated tab for awards, contest and games related to the chatbot field, various forums like our AI forum by chatbot enthusiasts and add any chatbot as created by yourself and your colleagues to our chatbot directory. Please do not forget to register to join us in these exciting times.
Human touch. Chatbots, providing an interface similar to human-to-human interaction, are more intuitive and so less difficult to use than a standard banking mobile application. They doesn't require any additional software installation and are more adaptive as able to be personalized during the exploitation by the means of machine learning. Chatbots are instant and so much faster that phone calls, shown to be considered as tedious in some studies. Then they satisfy both speed and personalization requirement while interacting with a bank.
The first formal instantiation of a Turing Test for machine intelligence is a Loebner Prize and has been organized since 1991. In a typical setup, there are three areas: the computer area with typically 3-5 computers, each running a stand-alone version (i.e. not connected with the internet) of the participating chatbot, an area for the human judges, typically four persons, and another area for the ‘confederates’, typically 3-5 voluntary humans, dependent on the number of chatbot participants. The human judges, working on their own terminal separated from one another, engage in a conversation with a human or a computer through the terminal, not knowing whether they are connected to a computer or a human. Then, they simply start to interact. The organizing committee requires that conversations are restricted to a single topic. The task for the human judges is to recognize chatbot responses and distinguish them from conversations with humans. If the judges cannot reliably distinguish the chatbot from the human, the chatbot is said to have passed the test.
Pop-culture references to Skynet and a forthcoming “war against the machines” are perhaps a little too common in articles about AI (including this one and Larry’s post about Google’s RankBrain tech), but they do raise somewhat uncomfortable questions about the unexpected side of developing increasingly sophisticated AI constructs – including seemingly harmless chatbots.
Interface designers have come to appreciate that humans' readiness to interpret computer output as genuinely conversational—even when it is actually based on rather simple pattern-matching—can be exploited for useful purposes. Most people prefer to engage with programs that are human-like, and this gives chatbot-style techniques a potentially useful role in interactive systems that need to elicit information from users, as long as that information is relatively straightforward and falls into predictable categories. Thus, for example, online help systems can usefully employ chatbot techniques to identify the area of help that users require, potentially providing a "friendlier" interface than a more formal search or menu system. This sort of usage holds the prospect of moving chatbot technology from Weizenbaum's "shelf ... reserved for curios" to that marked "genuinely useful computational methods".